Keynote –Material, Craft and Technique: The Process of Design
Product design, Architecture, TechnologyRegister (Free Event)
One of the things we love about designer Hylnur Atlason and his Manhattan-based studio is that they’re willing to take on so many different project types, from a women’s razor to Xbox packaging to DWR’s wonderful womb of a chair, the Lîna Swivel. Not every designer can be so accessible and yet so exacting in end product. Not surprising, then, is one of Atlason’s studio tenets: “Everything imagined can be made.”
With this in mind, we’re excited to learn more about Atlason’s background — from Icelandic origins to NYC, with a little Copenhagen and Paris in between— and how this path has influenced a juxtaposed, innovative and entirely thorough design style that is both clean and complex. This session will also have a practical focus as we break down the process of printing 3D prototypes at a 1:1 scale and how that can affect manufacturing processes.
|ABOUT THE MODERATOR|
|Jason P. Belaire, IDSA|
|ABOUT THE PRESENTER|